Posted by slv. ZAKR on September 15, 2008, 12:10 pm, in reply to "funny, that sounds german to me"
98.117.58.216
OOC: I completely understand! My advice to you is to read as many battles as you possibly can so that you can get a feel for how much text is too much, and how much you need. Generally you should explain your attacks thoroughly - if you can do this in a concise manner, all the better! "Going overboard" happens more when you ramble on about how powerful he is, what's going through his head, what the weather's like, etc. You'll get the feel for it with experience, I promise! Now, for your first defense: I think you did very well at defending for it. Something I wish I had seen more of is description: exactly where on his leg did Zakr hit? What kind of injury was it (scrape, bruise, sprain, fracture...)? Other than that, it was very realistic! ^^ For your second defense: I don't entirely understand how his defense could "placed the kick higher up on his leg where it was more fleshy than bone". Remember to explain thoroughly, otherwise the judge will not know what you're talking about and under the new rejudgment rules you aren't allowed to further explain yourself for added points. The explanation needs to be in the post itself.
Zakr's injury was superficial, and it did not cause him to limp, although it still stung to remind him of his encounter with Zilar. He appraised his student with brown eyes that were not entirely disapproving, even if he was far more of a "tough-love" kind of teacher than someone warm and fuzzy. As soon as his attacks had landed and Zakr had moved away from his student, he had turned to face Zilar and analyze the defenses. Unlike the attacks, he didn't have much to say against them.
"Good. I see a lot of improvement with your defenses. One thing I would've liked to see with your first defense is a more active defense against my attack. Instead of just lifting your foreleg, you could have reared and lifted your front end entirely out of my reach. Or, you could have accelerated, which would place my attack further down, near your ribcage, and also have displaced my second attack - although you couldn't have known that while you were defending."
Zakr's expression was grim. During a battle, there was no way to be perfect - only ways to improve, improve, improve. There was always something else you could have done, or should have done - something else you could have said. Even the oldest, most experienced of Golds could be beaten because no attack - nor defense - was flawless. He pawed the ground in slight restlessness.
"Your second defense was smart. Although I'm not sure how it happened - " Zakr hesitated, wondering just how Zilar had managed this second defense - "I will admit that by changing the target from your lower leg to your upper leg is smart. It will minimize the damage and increase your future mobility. Now,
Would you like to go a second round?" Zakr smiled grimly, shifting his stance to a more flight-ready position, his muscles tensed like a coiled spring. He would give Zilar this choice - he could attack Zakr again, in hopes of damaging him further and learning how to attack with injuries, or they could call it quits and maybe continue some other day. It wasn't often that Zakr gave out free choices, so Zilar should relish the moment and choose well.
OOC: Okay, so like it said in the post, I'm giving you the choice of whether you want to continue or not. It would be beneficial to you to learn how to attack with injuries, but if you want to stop now that's totally fine with me. You can always get another teacher later or continue with Zakr. A few final notes: I understand your dilemma over lack of horse knowledge - I was basically the same way when I came here, although I used to ride horses and had a basic knowledge of how they worked. Like I said above: read, read, read. Battles fought by other, more experienced people can help you EXPONENTIALLY, especially since they're already judged so you can see what was good about the battles and what was bad. Also, Wikipedia and other websites have a TON of information about horse mechanics - parts of the body, bones, muscles, etc. - and this will also help you when choosing where to attack or where to take damage. Finally: if you choose to continue on into a second round, don't forget about Zilar's injuries! Incorporate them into the post and while attacking avoid exacerbating them at all costs! You're doing splendidly, by the way. : )
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