Posted by THE ELEMENTALS on November 16, 2008, 9:46 am, in reply to "Note to the judges;"
Message modified by board administrator November 17, 2008, 8:53 am
ARMAND
Attack 1REALISM: 3/5 -1 Slamming shoulder to shoulder is going to force you injury and instability as well. Ever try pushing into a wall while on ice? Your own feet come out from under you as well. -1 You never say which shoulder or at what gate you hit him. Plus you DEFINITELY say you hit him. POWER: 3/5 Like stated, you're bound to hurt yourself and bound to slip up which doesn't make this very powerful, especially given the breed you are versus your opponent etc etc TIMING: 5/5 CREATIVITY BONUS: +0 ARMAND
Attack 2REALISM: 4/5 -1 Somehow I can't see a horse slamming shoulder to shoulder, then swinging it's neck all the way to the side and up over another horse's back to bite. Also... The striking with a foreleg at his hind leg is considered an illegal third attack and a penality will be taken off where I can penalize you, but I'm letting you know why up here. POWER: 2/5 Biting at a horse's back really doesn't do much since the skin is tight to the back strap muscles there, there isn't a lot of flesh to pinch. TIMING: 5/5 CREATIVITY BONUS: +0 AHRIMAN
Defense 1REALISM: 4/5 -1 Leaping/hopping to the side in ice probably wasn't the best idea since you're liable to slip and the more distance between you and your foe the more inertia they have. Speed ups the impact force and the longer an object travels the faster it can go and therefore the more powerful the force is behind it. DAMAGE: 4/5 -1 Somehow the weight of a horse crashing into another horse's ribcage seems a little more ouchy then what you described. Especially if the result was a bruised rib. A bruised rib is a bruised bone which means the bone has nearly broken. It's a painful experience to say the least. TIMING: 5/5 CREATIVITY BONUS: +0 AHRIMAN
Defense 2REALISM: 5/5 DAMAGE: 5/5 TIMING: 5/5 CREATIVITY BONUS: +0 AHRIMAN
Attack 1REALISM: 5/5 POWER: 4/5 I can't see this causing any lasting damage, but I can see the PSI (Pressure per Square Inch) of a horse's bite force causing issues to the stifle and definitely bruising the skin and making it uncomfortable to use that general area due to burst capillaries etc etc. TIMING: 5/5 CREATIVITY BONUS: +2 I haven't seen this in awhile, not the most powerful of attacks, but WELL DONE! Great use of positioning especially since your sparring partner never mentioned moving away from you. AHRIMAN
Attack 2REALISM: 4/5 -1 kicking out with injured legs is questionable at best. I would take off more if it wasn't for him slipping landing as testament to the weather. POWER: 4/5 Kicking out with an injured limb just doesn't seem like it would be very powerful, however a double barrelled kick probably is a most devastating blow, especially against a hock. TIMING: 5/5 CREATIVITY BONUS: +0 ARMAND
Defense 1REALISM: 5/5 DAMAGE: 4/5 -1 where does it say you even took damage from this? TIMING: 5/5 CREATIVITY BONUS: +0 ARMAND
Defense 2REALISM: 2/5 -1 Kicking back isn't going to help you in anything but having the injury dealt sooner and sending your own leg back into the oncoming force of Ahriman's hooves is like suicide. -1 The leg coming up isn't going to deflect this to your flank/haunch, it's going to deflect it lower on the leg because your leg is RISING not falling. Thus it should have, in this case, fallen into the delicate tendons and back of your cannon/pastern region. -1 Kicking back, regardless, is almost considered a counter attack defense which can only be used by Silvers since it has the potential to cause harm to your opponent. DAMAGE: 4/5 -1 After being kicked by a horse of Ahriman's size and weight I'd assume you'd be doing a lot more then limping. TIMING: 5/5 CREATIVITY BONUS: +0 ARMAND
Subtotal: 47/60Elemental Score: 0 Bonus Points: 0 Penalties: -3 You need to be more descriptive and make it easier for people to read and understand your posts and due to my confusion I deleted a point. You also attacked THREE times in your first post. A slam, a bite, and a kick for which I removed a point. You need to TAKE MORE DAMAGE, it's bad form not to, and I deleted a point accordingly. FINAL SCORE: 44/60 AHRIMAN
Subtotal: 57/60Elemental Score: 0 Bonus Points: 0 Penalties: -2 you need to take more damage you're not a super horse. FINAL SCORE: 55/60 By my judgment, AHRIMAN is the winner!
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